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Guild Wars 2 New Look & New Business Model

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If you’ve secured your account then you know this mini that will take me a while until I get tired of it. That is if I ever get tired of it. It matches my necro’s emperial outfit as well and twirls around when I’m not doing anything. Anyway, what got you to read this post is the new look of the game itself. The first thing I noticed was Lion’s Arch and when you enter you will be shown an intro. However, free-to-play accounts cannot enter until reaching level 35. It looks neater, brighter, and livelier.

Free to play accounts can access WvW when they reach level 60 but can immediately play PvP but in order to use custom and unranked arenas must first reach rank 20. For those who are still curious then you can download the game for free and try the core game but if it interests you more then you can get Guild Wars 2: Heart of Thorns.

I believe that it is an incomplete experience if one does not play PvP and WvW but then again what happens when there are players who you just want to slap in the face? After playing a few hours in the Edge of the Mists and not all commanders were ‘good’ except for one and the next two weren’t bad either. I understand the deal about commanders and the players they lead but when there’s a GvG happening it gets confusing for the new players which I’ve observed even though we said in the chat “don’t attack” while passing by. At first they said would say “get out or die” which is fine but later on as we continue and pass by again, they killed almost everyone, which required us to WP again. I finally gave up on it after three more times that it happened.

I moved on to PvP but I was surprised by two servers that I joined. The first one had the enemies already waiting at the homestead and killing players as they come out after re-spawning. Maybe we should’ve fought them at the same time then we could’ve pushed but after my experience with WvW just before that I’ve already lost patience with anything else. I left that server and joined another one. The next one had campers, two players per capture point. One stays put while the other fights you and as soon as they see you’re succeeding against the buddy then both gang up on your character. I joined another server which was full and so ended up only watching along with four other viewer and I witnessed one team die over and over again. I left this sad place, changed my character and started completing maps with my friends after I told them about the whole thing.

My recent gaming experience won’t change my mind about playing again as I am working on getting a legendary weapon for my necro but I’ll avoid PvP and WvW unless my friends plan to play as well because everything else that happened makes me wonder whether or not Anet is able to do anything about it. I know GW2 isn’t the only game that has campers but it’s only recently that I’ve experienced this and am starting to think that if this is the future of GW2 then I may be reluctant to play in these areas in the future despite not completeing PvP and WvW dailies.

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